Collab project: Game Sound (as a concept)

To me video games are one of the most fascinating mediums of interactive art, as they involve skills and techniques that draw from all different mediums whether that be

– Narrative

-Music

-Atmosphere

-Coding/Graphics/Mechanics

-Concept/Otherworldlyness

So doing the sound for a game would mean knowing where you fit as a cog in the machine , as video games are so multi layered. This would include foley type sound which is traditional sound for screen stuff combined with ambient synthy stuff , but it all depends on the subject and what’s on screen!

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