Collab project: Recording techniques

For the recordings for the sound of the game, I was tasked with making contributions towards the project as using found sounds to create the sounds of what was going on on screen and submitting them as a contribution to the piece.

I started by recording sounds such as typing and different tabletop type sounds to reflect what was going on on screen with a zoom recorder but I found that it didn’t give me enough definition in the top end. Because of this I decided to switch to a condenser microphone, this was more difficult as this mic was definitely more sensitive. however, the definition definitely helped in it sounding more tactile.

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